A constructive proposal on Wayfarer Sanctions: Maximizing player LTV and mapping quality through localized restrictions

Dear Niantic Wayfarer Team and Community Ambassadors,

First of all, I would like to express my sincere gratitude to the entire development team and the volunteer ambassadors. Thank you for your continuous dedication to maintaining the Niantic Map and for creating real-world experiences that bring millions of players together. We deeply appreciate the immense effort required to manage a global geospatial platform.

I am writing to you today to respectfully share a data-driven perspective regarding the current “Abuse Enforcement Ladder Policy.” Under the current framework, when a user submits a poor or allegedly abusive nomination on Wayfarer, it frequently results in a full, permanent ban on their main Pokémon GO or Ingress game account.

While we fully understand and respect the absolute necessity of protecting the Niantic Map from data corruption, we kindly ask you to consider how a strategic shift in your framework could actually increase both your database quality and your consumer revenue.

  1. Acknowledging Niantic’s Operational and Legal Constraints

From a corporate risk-management perspective, the rationale behind your current automated banning policy makes perfect sense:

OpEx Minimization: Utilizing automated, global bans lowers immediate Operational Expenses by reducing the need for large, human-led customer support structures.B2B Asset Protection: Niantic’s multi-billion dollar real-world geospatial database is your core commercial asset. Preventing data corruption from couch-submitting is vital to maintaining its value for external corporate partners.Liability Mitigation: Severe penalties act as a powerful psychological deterrent against submitting POIs on private properties or hazardous locations, reducing costly legal risks.

However, while this scorched-earth approach optimizes short-term legal and moderation costs, it introduces severe, hidden economic liabilities on the consumer side.

  1. The Unintended Economic and Community Costs

Destruction of Customer Lifetime Value (LTV): Legitimate, long-term players are occasionally caught in automated waves due to fluid criteria or simple misunderstandings. When a veteran player who has supported the game for years via microtransactions is permanently banned for a localized mapping mistake, Niantic destroys a highly profitable customer whose initial Customer Acquisition Cost (CAC) was already fully amortized.The Local Churn Ripple Effect: Pokémon GO is fundamentally built on local social structures. Unfairly banning an active local player or community leader triggers a wave of resentment. This often causes an entire local raid group or Discord server to experience secondary churn, magnifying the financial loss far beyond a single account.AI False Positives vs. Complex Criteria: The increasing reliance on automated AI moderation inevitably leads to false positives. Wayfarer guidelines are highly detailed and full of gray areas. Forcing users to face “capital punishment” in-game due to an algorithmic error or a rule that isn’t clearly explained inside the mobile app deeply alienates your most engaged user base.Weaponization by Malicious Voting Rings: The current system unfortunately arms toxic, coordinated local groups. These voting rings can mass-report high-quality submissions from outside players to clean out competition, easily triggering automated game bans against entirely innocent users through system manipulation.Crowdsourcing Stagnation and Fear: This culture of fear is causing your most experienced local contributors to stop submitting entirely. Out of fear of losing their beloved game accounts, the best voluntary data collectors are striking. Over time, this loss of voluntary data collection could slow down the organic growth of the map.Freezing Growth in Untapped Rural Markets: In rural areas, finding landmarks that fit the strict criteria is incredibly difficult due to a lack of historical monuments. Rural players are currently terrified to submit local landmarks (like trail markers or community boards), fearing an automated ban. A more localized system would encourage safe exploration in under-developed areas, organically building infrastructure that unlocks brand-new local player bases and microtransaction markets that Niantic is currently missing out on.

  1. Concrete Examples of System Failures

To demonstrate that these are not merely theoretical risks, it is vital to examine how the current policy frequently penalizes entirely innocent behavior on the ground:

Example 1: The AI “Trail Marker” Confusions (Fluid Criteria)
A rural player submits a wooden trail marker on a hiking path, which is explicitly eligible under Niantic’s health and exploration criteria. However, because the marker is located in a forested area without Google Street View coverage, the automated AI scans the low-resolution satellite image, flags it as “Private Residential Property,” and automatically bans the player’s 8-year-old Pokémon GO account for “Abuse.” The player loses years of financial investment over an AI spatial misinterpretation.Example 2: The “Cabal Voting” Weaponization (Community Gatekeeping)
In a medium-sized city, an established local group of players controls all the gyms. A new, independent player arrives and submits high-quality, perfectly legitimate POIs (a local library plaque and a community mural) to create new stops. The dominant local group coordinates on Discord to mass-reject the submissions and mass-report the new player for “Spam/Abuse.” The automated system triggers a 30-day game suspension for the innocent player, completely destroying their trust in the Wayfarer ecosystem.Example 3: The “Outdated Street View” Trap (The Progression Gap)
A dedicated player submits a newly built cultural center or a brand-new town playground. Because Google Maps hasn’t updated its street view data in that specific town for over five years, the location appears as an empty field on the map. The system flags the submission as a “Fake Location Attempt” and permanently bans the player’s account. Punishing a player for the infrastructure delays of third-party mapping software is fundamentally unfair.

  1. A Win-Win Alternative: The “Submission License” System

We kindly propose a system that gently isolates the penalty to the platform where the infraction occurred, protecting the game database while keeping players engaged:

Wayfarer Feature Locking (“Wayfarer Jail”): If an account is flagged for poor or abusive submissions, revoke their right to submit or vote on the Wayfarer platform, either temporarily or permanently.A Trust-Score Framework: Assign a dynamic reliability score to every contributor. Repeated bad nominations lower the score, leading to automated time-outs from mapping activities, without ever touching their Pokémon GO inventory or collection.

Conclusion

We firmly believe that decoupling Wayfarer sanctions from game accounts is a highly profitable, win-win solution. It successfully protects Niantic’s valuable real-world map from bad data, saves customer service time, and completely mitigates legal risks. Crucially, it achieves all of this while keeping active, paying consumers happy, loyal, and engaged in the game ecosystem.

Thank you very much for taking the time to read this proposal and for considering our perspective. We wish the entire Niantic team the very best in your upcoming projects and events.

Warm regards,

Paepegaey / Yohann

Hello,

A fair topic to discuss, and I may join a discussion later. As this is the weekend it is unlikely that there will be a comment from the Wayfarer Team soon ( if at all?)

However there are a few points of misinformation that I think are worth clarifying.

No sanctions are placed on anyone’s account as an automatic process.

Every time a sanction is issued a human looks at the details and issues a warning or a sanction.

Every time a sanction is issued the wayfinder as a chance to present a case and evidence to appeal.

That appeal is reviewed by a human. There are set responses for the outcome but it has been reviewed by a human.

Wayfinders with sanctions are not barred from this forum and some do come here to seek assistance, explanations and review. You will find multiple cases in this General discussion area. Commonly the person enters into a DM with a member of the team for privacy reasons.

Sometimes the community here tries to assist the person and sometimes this reveals a wider picture. The community here is one that wants to help.

Most of the time the community don’t see the outcome, however some tell the community that as a result of discussion the sanction has been lifted.

So there are a lot of options that someone receiving a sanction can take up.

We have never witnessed on this forum someone doing one small infraction and receiving a permanent or 10 year ban.

Unlike Pokémon Go the Wayfarer policy recognises that people having been found out and sanctioned can learn from that horrible situation , and there is a 1 year redemption period after which if there has been nothing wrong done the slate is wiped clean.

One of our ambassadors @TjoeMi has talked openly that they previously were sanctioned, reflected and changed.

So the process is not setting out to just punish it is giving a chance to learn and reform and this community is supportive of that.

PS I forgot to say that Ingress has nothing to do with Wayfarer as it stayed in Niantic Spatial and Wayfarer went to Scopely Explore - May 2025.

I apologize, you are right, I had forgotten that detail.

We see multiple threads on Warnings / Suspensions on Wayfarer should not effect Games accounts.

My comment is always “Nobody is Cheating at Wayfarer, They are cheating at Pokemon Go using Wayfarer” therefore I strongly believe that when someone has found to have cheated then all accounts should be effected.

Suggestions in regards to the process in confirming the offence I would discuss. We have had cases where a Warning / Suspension has been overturned so we could say they should not have happened in the 1st place. There are other cases where it’s seen that cheaters seem to have gotten away with it.

The point of misinformation I would like to clarify is the banning that occurs when a nomination goes against the guidelines. Personally, I believe there are ways to prevent a player from submitting PokéStops that do not comply with the rules without banning them from Pokémon Go and/or other directly linked games.

I think that better education needs to happen so that people do not “accidentally” submit something abusive. I can’t follow your original post, so please dumb it down for me on what you think Scopely should do.

I will never agree with this, as I have only ever seen abuse committed for game advantage. I believe this point has been made already. If you commit abuse to manipulate a game - usually Pokemon Go, but not always - then you should be banned from playing that game.

I understand and agree with you that abuse must be punished. However, I believe that some players were banned simply because they did not understand that ‘malicious photo’ includes sharing images from Google Street View or other sources. They mistakenly thought ‘malicious photos’ only referred to shocking, offensive, or distressing content. Banning these players who are not cheaters, but people trying to contribute without realizing they were doing something wrong is not entirely fair.

Sorry, i disagree. Pokemon GO warns you that when you add a photo to a wayspot, it must be one you took yourself.

It also warns you when you are submitting a new wayspot.

Similar messages can be found in the onboarding process when you are new to Wayfarer. If someone does not know that, they are what is called willfully ignorant.

But i would also add that your argument would carry more weight if you had structured it yourself itstead of letting AI write it all. Everyone reading this can see that AI put these points together and it makes us less willing to take the ideas seriously. There’s nothing wrong with getting AI to help you translate if your native language isn’t English. But no one wants to read a wall of AI generated text. On top of that, the AI text is full of bad assumptions about how the sanction process works.

We are not privy to the methods used by Staff to decide what rung to use on the abuse ladder.

We are also aware that wording could be improved on some of the processes.

This is the main comment that I strongly believe is incorrect. What you spend in game should not change what “you can get away with”.

Maybe it’s just how I think but even if I haven’t read the criteria etc my thoughts would be “Wonder if I could just take photos from the internet, no surely not” so I don’t think ignorance of this should be ignored but maybe more rungs on the abuse ladder should be added.

Separate the rules in to “Low Severity” and “High Severity”.

First offence “mis-placed”, “3rd Party Image” starts with Rung 1 “1 day warning”.

First offence “AI Generated Image”, “Faked in other ways” starts with Rung 2.

For all the email states that before you nominate again then you must read this and this…

Any repeat offences after the warning gets double rungs.

I am sure that staff have something similar in place but it does feel that these are loose recommendations and the choice of punishment is left to the individual staff member.

First, a quick correction: the company in charge is Niantic, not Scopely.To explain my initial point simply: right now, if a player makes an honest mistake (like submitting a photo from Google Street View, not realizing that Niantic flags this as a “malicious photo”), they risk getting their entire Pokémon GO account permanently banned. In my opinion, Niantic should improve onboarding and training, and if someone makes a mistake, they should only lose their Wayfarer submission rights, not their game account.
I completely agree that intentional cheaters who abuse the system to gain an unfair advantage in-game deserve a full ban.However, my point is about discernment and economic logic. There is a massive difference between a hardcore cheater and a casual player who genuinely wants to help their local community but misunderstands a complex criterion.Punishing an honest mistake the exact same way you punish a malicious cheater shows a complete lack of discernment. Furthermore, from a business perspective, it makes no sense: permanently banning a dedicated player’s game account instantly destroys their Customer Lifetime Value (potential purchases of Raid Passes, incubators, etc.) even though they had no malicious intent. Revoking Wayfarer access protects the map data 100% while preserving game revenue. Banning the Pokémon GO account is a disproportionate punishment that hurts the company itself.

I have stated this is previous posts but got the reply that it doesn’t state this when using the websubmit :slight_smile:

I still stand by my opinion why anyone would think this would be OK baffles me…

Wrong. Scopely bought most of Niantic over a year ago.

It is now known as Scopely Explore…

I can agree with this.

I have not seen any instance of “small mistake” getting an account permanently banned.

Disagree, the mistakes effect the game more than wayfarer.

Again, this has not been seen in comments on this forum. Honest Mistakes may get a warning or short suspension.

Again, what you spend should not make any difference to the punishment. I am a “spend a little” player, should I be punished more severely than someone who spends more?

The reputation loss of allowing players to “get away with it” just because they spend would cause more hurt.

You are right about one thing: I am using a tool to express myself in English and organize my thoughts because it is not my native language. However, the core arguments—both human and economic—are entirely mine. Attacking the format instead of the message is a bit too easy.On the main topic: you are confusing “willful ignorance” with simple confusion. Not everyone shares your technical background. When the game says “a photo you took yourself,” a casual player might genuinely think a screenshot they personally took on their phone from Street View fits the criteria, without realizing how bad it is for the database.A misunderstanding does not make a player a malicious cheater. Revoking their submission rights solves the problem 100% for Niantic. Permabanning their entire game account remains a disproportionate punishment.

there is no need to pre-translate. write your own thoughts in your own words and we can use the translate button ourselves. i had a lot of trouble following your original post.

I do think the abuse ladder should have an impact on the games, otherwise it wouldn’t matter to most people.

On the other hand, the current abuse ladder is in my view to steep. I would prefer a 1, 7 and 30 day ban, followed by a 1 year (or more) ban.

C’est vrai que les suspensions sont trop sévères, après je ne suis pas pour le bannissement, je pense qu’au bout d’un moment si le joueur ne comprends toujours pas qu’il fait quelque chose de mal quand il fait des nominations autant faire en sorte qu’il ne puisse plus proposer quoique ce soit, comme ça le joueur peu continuer à jouer et il ne peut plus faire d’abus avec le nominations, parcequ’il faut penser et comprendre qu’avec le bannissement c’est un joueur qui ne peut plus dépenser d’argent réel pour acheter des pass ou autres, ce qui est une source de revenus en moins pour les développeurs de pokémon go.

You are completely ignoring the fact that when the person can prove that they made a simple mistake, their punishment is typically forgiven. Also, people usually get warnings for simple mistakes. If they choose to ignore those and continue to make the same mistakes, can they still claim innocence?

I would say this depends on what they have done, IMO the suspensions are not severe enough.

Many people have had suspensions, learned from it and come back to add a lot to the game. Even 1 of the Ambassadors has spoke openly about their suspension.

I am sure, after paying 3.4 billion for it they will be aware that they can lose a extremely small % to suspensions, as I have already stated If I received a more severe suspension just because I don’t spend a lot on the game then I am more likely to stop playing.

Even without a suspension If I thought that you could buy your way out of the rules others have to abide by then I would likely stop playing.

Losing lots of small paying accounts will add up to more that a few high paying accounts.

Oh they have done something like this in the past when they were getting bad AR scans from some players - just turned off their ability to do scans. That is an interesting idea.