S14 level 2 erased cells

Hello everyone,
This is my first post on this forum.

Recently at least two Level 14 S2 cells appear to have been completely reset, probably because of overloaded S17 cells and, as a result, historical Gyms that stood for a decade have been removed, and the majority of local Wayspots have become hidden from the map. This decision has made a vital section of the city virtually unplayable, even though statistics show it is one of the most visited areas in the world with one of the highest concentrations of cultural landmarks.

While I understand that database rules and mapping protocols are a priority -and will soon or later be applied to other major hubs like Seville or Manhattan- I must respectfully question the current approach.

Moreover, even after several synchs, two small S17 seem to remain empty, with none of the waypoints respawning into the map. They are still hidden and maybe in this case a manual intervention by the staff will be necessary.

Thank you for reading, for your time and consideration.

Welcome to the forum.

I understand this is difficult for the community. This is a better explanation of how they seem to proceed with the recalculation than I could give.

If it seems like the restoration has finished, would you like to leave the coordinates of a wayspot in the cells that seem to still not have repopulated to see if we can explain? It could be due to a sponsored location, for example.

If you post the coordinates of the cells that do not appear to have reset, staff may be able to kick them (though they cannot acknowledge the cells, so will not be able to state that this has been done).

Ultimately, the only people who are too blame for this are the ones who abused the ‘moved waypoints stay in game’ exploit.

Now the players suffer as staff work to fix things. :person_shrugging:

Hope the staff will DM so I can share coordinates of these two small cells who never re-synched​:face_blowing_a_kiss: